matrix.cpp File Reference

#include "renderstack/matrix.hpp"
#include "renderstack/quaternion.hpp"
#include <math.h>

Go to the source code of this file.

Namespaces

namespace  renderstack

Functions

matrix renderstack::inverse (matrix const &m)
matrix renderstack::make_matrix_frustum_centered (float width, float height, float nearv, float farv)
matrix renderstack::make_matrix_frustum (float left, float right, float bottom, float top, float nearv, float farv)
matrix renderstack::make_matrix_perspective_vertical (float fovy, float aspect, float near_val, float far_val)
matrix renderstack::make_matrix_perspective_horizontal (float fovx, float aspect, float near_val, float far_val)
matrix renderstack::make_matrix_orthogonal_centered (float width, float height, float near_val, float far_val)
matrix renderstack::make_matrix_orthogonal (float left, float right, float bottom, float top, float near_val, float far_val)
void renderstack::make_matrix_quaternion_xyz (matrix &m, matrix &mi, quaternion const &q, vec3 const &xyz)
void renderstack::make_matrix_quaternion_xyz (matrix &m, matrix &mi, quaternion const &q, vec3 const &t, vec3 const &s)
matrix renderstack::matrix_make_translate_scale (vec3 const &t, vec3 const &s)
matrix renderstack::matrix_make_scale (vec3 const &s)
matrix renderstack::matrix_make_translate (vec3 const &t)
void renderstack::make_matrix_hpb_xyz (matrix &m, matrix &mi, vec3 const &hpb, vec3 const &translation)
void renderstack::make_matrix_hpb_xyz_scale (matrix &m, matrix &mi, vec3 const &hpb, vec3 const &translation, vec3 const &scaling)

Detailed Description

Definition in file matrix.cpp.

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