#include "renderstack/rs.h"#include "renderstack/texture.hpp"#include <vector>Go to the source code of this file.
Data Structures | |
| class | renderstack::framebuffer_attachment |
| holds either renderbuffer or texture More... | |
| class | renderstack::render_target |
| abstraction for gl framebuffer object More... | |
| class | renderstack::default_render_target |
Namespaces | |
| namespace | renderstack |
Enumerations | |
| enum | renderstack::attachment_type { renderstack::attachment_renderbuffer, renderstack::attachment_texture } |
Definition in file render_target.hpp.
1.6.3