attribute_map.h File Reference

#include "mesh3d/exception.h"
#include <map>
#include <vector>
#include <typeinfo>
#include <cassert>
#include "attribute_map.inl"

Go to the source code of this file.

Data Structures

class  mesh3d::attribute_map_base< Key >
class  mesh3d::attribute_map< Key, Value >
 contains attributes (like positions, normals, texcoords) for keys (polygon, point, corner) More...
struct  mesh3d::attribute_map< Key, Value >::entry

Namespaces

namespace  mesh3d

Typedefs

typedef size_t mesh3d::index_type
typedef __int32 mesh3d::uint32

Detailed Description

Definition in file attribute_map.h.

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