#include "renderstack/rs.h"#include "renderstack/rs_gl.h"#include <memory>#include <vector>#include <string>#include <map>Go to the source code of this file.
Data Structures | |
| struct | renderstack::attribute_mapping |
| holds necessary information to map shader attribute to data in vertex buffer More... | |
| class | renderstack::attribute_mappings |
| attribute_mapping collection More... | |
| struct | renderstack::attribute_binding |
| holds necessary information to feed shader attribute with data More... | |
| class | renderstack::attribute_bindings |
| attribute_binding collection More... | |
Namespaces | |
| namespace | renderstack |
Definition in file attribute_bindings.hpp.
1.6.3